PRODUCING ● EVENT MANAGEMENT ● MARKETING
After my graduation from school I started studying 'Media Informatics and Interactive Entertainment' (B. Sc.) at the University of Applied Sciences Mittweida which focuses on video game and software development.
During these studies I worked on many different projects. Most of the time in smaller groups of five to 10 students. However, I was part of a 79 students game developing project as well. We worked through all the stages of game development – from a rough concept and first paper prototypes to a functioning and polished product. During my internship I gained professional work experience.
Within all those projects I worked in a variety of roles:
Oftentimes I took a leading position as a producer, where I organized the meetings, work assignments and presentations, while also working on all kinds of problem solving.
While volunteering at different game development conferences and organizing one myself during my last semester at university, event management proved to be another passion for me! This was further enhanced by my internship, where I worked on the preparations, the actual event and the postprocessing of MAG Erfurt 2018.
My internship also brought me my first professional experiences in marketing. For 'MAG', promotional campaigns had to be realized locally, among which I was allowed to develop one myself. Through workshops and cooperation with influencers, I began to focus on social media marketing, especially.
Furthermore, I also have some experience as a programmer, UI artist, game and level designer.
Communication
outgoing
Microsoft Office
veteran
Teamwork
collaborative
2D (Adobe Photoshop/Illustrator)
experienced
Resource & Time Management
consistent
Public Speaking
confident
Writing & Editing
competent
Research & Analysis
efficient
InDesign
effective
Unity 3D
skilled
Programming (Java/C#/HTML)
essential
3D (3DS Max/Mudbox)
moderate
The game 'Elemates' was developed by 79 students of the University of Applied Sciences Mittweida (Class of 2015). I was one of five project managers who coordinated the project.
Elemates is a single player adventure shooter with puzzle elements. The player controls two characters who have to work together to reach their goals:
Finishing the trial of Quetzal and facing the wicked God.
The German games conference 'beta' 2018 was organized and managed by me and four other students.
We invited amazing speakers who held interesting talks and workshops and we released the game 'Elemates' – the product of a collaboration of nine teams from my universitys class.
As a part of the Event Management team for that video game, I also helped preparing said release.
NOVEMBER 2017
SEPTEMBER 2017
APRIL 2018
At gamesweekberlin 2018 I volunteered at two different conferences - QUO VADIS [Certificate] where I was responsible for the main stage and its speakers. I took care of the wellbeing of the visitors and had the chance to work in person with Dan Hay and Don Daglow.
At the A MAZE. I was in charge of the exhibited games in the INDIE Arena. I also helped visitors to learn the basics of the games, responded to questions and made sure that the exhibited hardware was properly secured.
QUO VADIS'18 & A MAZE.
Volunteer
MAY 2018
At the German developer conference, 'GDD 2018', I showcased as a representative of my university the game 'Elemates'. It was possible to play it at two gaming stations.
AUGUST 2018
devcom 2018
Volunteer
Being a veteran of the Volunteer Experience, I was promoted to be a Tank for 'devcom 2018' - a higher position, with a wider range of tasks assigned to me as well as being responsible for coaching new volunteers.
It was my primary task to coordinate the different shifts of the volunteers in the office and in cooperation with the volunteer manager Dr. Jenn and her Supports (the higher position to Tanks) we coordinated all problems and searched for solutions.
CURRENT
MARCH 2019
FEBRUARY 2019
SEPTEMBER 2018
I am currently working as a Junior Prodcer at KING Art Games in Bremen, Germany. I am mainly working on Iron Harvest, a strategy game that had one of the most successful German Kickstarters.
Iron Harvest
Junior Producer at KING Art Games
Rapid. Tech 2019 & MAG 2018
Event Management Intern at Messe Erfurt GmbH
I work supportively in a three-person team in preparation for the fair with a focus on exhibition, conference and networking. Primarily I do many different research tasks.
Initially with supportive tasks in preparation, then with personal responsibilities, at MAG 2018 I was one of three people from Messe Erfurt who were involved.
Independently I was responsible for the Maid Café and the organisation of accommodation for invited VIP guests and influencers. In addition, I took care of a local promotion at Anger Erfurt. During the trade fair I was working in the service department and was responsible for supervising the volunteers.
JANUARY 2018
DECEMBER 2017
beta 2018
Event Manager & Moderator
Elemates [Video Game]
Project Manager
GermanDevDays 2018
Exhibitor
CURRENT
SEPTEMBER 2015
Hochschule Mittweida [University of Applied Sciences Mittweida]
Bachelor of Science
I am currently studying 'Media Informatics and Interactive Entertainment' at the University of Applied Sciences Mittweida where I focus on video game and software development.
During the six semesters that make up the Bachelor's Degree, I took many modules on computer science and programming but specialized in Creative Content Design.
In courses about game design and different 2D and 3D programs I was able to aquire skills that were strengthened during practical work on projects developing our own games and software.
JULY 2015
SEPTEMBER 2007
At school I already learned the basics of different programming languages (Java, JavaScript, C# and HTML 5).
In my final year I designed the yearbook myself in InDesign - the book was summarizing memories of the final eight years of school.
Gymnasium Brandis
Abitur [German certificate: General qualification for university entrance]